FKM Kompass
L1

Snell's law

Snell's law relates the angles of incidence and refraction to the refractive indices of the two materials: a ray bends more the greater the difference between them.

Practise this concept

Snell's law pins down exactly how much a ray bends when it crosses into a new material: the refractive index of the first material times the sine of the angle of incidence equals the refractive index of the second material times the sine of the angle of refraction. Feed in any three of those four quantities, and the law hands you the fourth.

Refractive index is a fixed property of a material for a given colour of light — it doesn't change depending on the angle at which light happens to strike it. Shine light on a piece of glass at a steep angle or a shallow one, and the glass's refractive index in the equation stays exactly the same; the angle of refraction is what adjusts to keep the law satisfied.

A ray travelling exactly along the normal — a 0° angle of incidence — passes straight through undeviated, refracting by 0° regardless of what materials are involved, since the sine of a 0° angle is itself zero on both sides of the equation.

Key ideas

Requires: Reflection and refraction

Unlocks: Lenses and focal length, Total internal reflection

Formulas

n1sinθ1=n2sinθ2n_1 \sin\theta_1 = n_2 \sin\theta_2
SymbolNameUnit
n2n2refractive index1 (dimensionless)
n1n1refractive index1 (dimensionless)
theta1theta1angledeg (degree)
theta2theta2angledeg (degree)

Common misconceptions

  • A ray of light passing straight along the normal refracts by the largest possible angle.
  • The refractive index of a material depends on the angle of incidence.
  • Snell's law only applies to light, not to other types of waves.

Resources