FKM Kompass
L2

The cross product

The cross product of two vectors in space is a third vector perpendicular to both, whose length equals the area of the parallelogram they span and whose direction is fixed by the right-hand rule.

Practise this concept

Where the dot product collapses two vectors into a number, the cross product builds a new vector out of them. It exists only in three dimensions, and it is defined so that a × b is perpendicular to both a and b, with length |a||b| sin θ — the area of the parallelogram the two vectors span.

That sin θ is the mirror image of the dot product's cos θ, and it flips the behaviour completely. The cross product is largest when the vectors are perpendicular and zero when they are parallel, because parallel vectors span a degenerate parallelogram with no area at all. So a zero dot product means perpendicular, and a zero cross product means parallel — two complementary tests worth keeping straight.

The one property that trips people is that order matters: a × b = −(b × a). Swapping the operands does not change the length but reverses the direction, which the right-hand rule makes concrete — curl your fingers from the first vector to the second and your thumb gives the result. This handedness is not a quirk of notation. It is why torque, angular momentum and the magnetic force on a moving charge all have a direction that has to be stated with a rule about hands rather than derived from magnitudes alone.

Key ideas

Requires: The dot product

Unlocks: Divergence and curl, Lines and planes in space, Tensor algebra and curvilinear coordinates

Common misconceptions

  • The cross product is commutative, so a × b equals b × a.
  • The cross product produces a number, like the dot product does.
  • The cross product of two parallel vectors is largest, since they agree in direction.

Resources

Part of these UT courses

This concept is mapped as covering part of the following course(s) in the University of Tartu curriculum.